m323/Sources/Aufgabe6/Aufgabe6.xcodeproj/rules_xcodeproj/bazel/ld
cediackermann b1968074b6
build: generate per-package and aggregate Xcode projects
Add rules_xcodeproj targets to each package BUILD plus a root m323
project, with extra_files filegroups so the full source tree shows in
Xcode. Ignore Scala/Metals build dirs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 14:00:40 +02:00

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#!/bin/bash
set -euo pipefail
passthrough_args=("${@:1}")
while test $# -gt 0
do
case $1 in
*_dependency_info.dat)
ld_version=$(ld -v 2>&1 | grep ^@)
printf "\0%s\0" "$ld_version" > "$1"
break
;;
-isysroot)
shift
# PATH/DEVELOPER_DIR isn't set when this is called, so we need to calculate
# the developer dir from the sysroot to invoke clang (used below)
developer_dir="${1/\/Platforms\/*/}"
;;
*.preview-thunk.dylib)
# Pass through for SwiftUI Preview thunk compilation
# TODO: Make this work with custom toolchains
exec "$developer_dir/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang" "${passthrough_args[@]}"
;;
esac
shift
done